GAMES IN THE MAKING

Strawdog

MEET THE TEAM

At Strawdog we work with a many talented freelance contractors, but it’s the core team who are the backbone of the studio.

There’s no finer combination that delivers innovative and dynamic solutions. We achieve great things, through a combination of craft and knowledge gained over many years working together. Meet the core Strawdog team.

PAUL SMITH

Managing Director & Co-founder

Paul has a background as a professional character and visual effects animator on numerous distinguished projects within the entertainment software industry as well as film and television. Paul is the person to contact if you have any new business enquiries

DEREK PETTIGREW

Technical Director & Co-founder

Derek has worked in the games software industry for over 20 years as a senior engineer and manager on numerous cross-platform titles.  He has been responsible for technical documentation, and has experience of managing large teams of programmers.

JOHN.B

Lead Artist/Animator

An experienced artist with a wide variety of 3D/2D art skills…He’s also a ninja with a Wacom tablet.

MATT.M

Lead Artist/Animator

Matt has a deep knowledge of a broad range of 2D and 3D software. He brings to life all that is still. Some people say he's god(!)

RUPERT.L

3D Artist/Animator

Rupert is an expert 3D modeller and a Z-Brush wizard!

TOM.E

2D Artist/Animator

Tom has a great eye for detail…What this guy can't animate isn't worth animating.

ADAM.P

Lead Programmer

Adam is a senior programmer with a broad knowledge of Unity and our own proprietary technology. A thousand problems solved before lunch, boy he's good!

MATT.H

Programmer

Matt is a games programmer with has experience working on challenging projects with tight deadlines. There is no one cooler in a crisis, he'll go that extra thousand miles.

CHRIS.F

Programmer

Chris is a game programmer who is a great problem solver. Android a problem? Not for this guy, a problem solved with a smile.

STEVE.N

Game Designer

Steve is a games industry veteran and has experience across a broad cross section of game development disciplines, including art, management and design. As a game designer Steve has an unparalleled attention to detail.  Sharp wit, eagle eyed with good ideas, there's no one finer!

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