We are very pleased to announce that our second freemium title for iOS is now available for download on the iOS AppStore. We partnered with Chillingo to create Pocket Festival – a real time music festival sim, with tons of social features and rich absorbing gameplay. The project took 8 months to build, and is
News
From The Archives – Bugs Of War
This month’s archive looks at a great game we designed back in 2003! Originally for the Playstation 2, it was something that we used to showcase our “supern” design and development skills . ‘Bugs of War’ is a game we’ve been enthusiastic about right from its conception and we’re actually currently starting another round of
Featured Game – Virtual Walk To The Pole
We thought we’d have a little look at game we produced in January for Katapult Studios for Skillforce‘s ‘Virtual Walk To The Pole‘ website. This really positive project helps kids to follow in the footsteps of the Walking With The Wounded expedition to the north pole. Some 120 schools across the UK participated over 12
Theres An App For That
We’ve developed a number of apps in the past, notably games, including the Peppa Pig series which was really successful. However, as of late we’ve seen a lot of demand for business-orientated apps. As we all know, smartphones and mobile devices are rapidly becoming a primary method of accessing information on the web. So in
Latest News From Strawdog
Welcome back to our blog and we have heaps of new and exciting news to convey! We’ve expanded and moved! No longer are we at the lovely iD Centre. We’ve moved to the other side of our fair city of Derby and now reside in the penthouse of Friar Gate Studios, a superb haven for
Strawdog Newsletter September 2011
To read the latest Strawdog Studios Newsletter, please click here! News includes: Our recent move Our latest Peppa Pig release on the iPad FirstApp, our smartphone app wing and much more…read!
From The Strawdog Archive
Many years ago, not long after Strawdog started up, we had an idea on a piece of paper for a game that had cubes, grids, pellets and powerballs, but we weren’t sure how it would work as a game, or what to call it. To remedy that, we made a short movie clip (something we
Team Focus – James Curran
We’ve some truly outstanding team members here at Strawdog Studios who all contribute a great deal of expertise, time and effort. That’s what makes our games as good as they are! This month we say hi to James Curran, Lead Artist and Animator since 2005. Most of James’ work recently has been focused on our Peppa Pig games for iPhone
Strawdog Partners With Turbulenz
Strawdog Studios has recently partnered up with Turbulenz, a superb platform that will enable us to publish and sell all of our games in a browser format, opening us up to a much wider online gaming market. Turbulenz is suitable for casual and AAA games. It requires no binary download and no install. The best
Strawdog Off To Games Developers Conference
We’re off to GDC, the Games Developers Conference in San Fran! Running from 28th Feb to March 4th we’ll be demonstarting our latest technology and portfolio. We’re really open to meetings and so if you’d like to book a slot with us, please get in touch! We’re also celebrating a very momentus past year which



