The press have been really great and picked up the announcement story and the video. Here are a selection of the sites that have covered the game so far…. thanks guys.
Our first iPhone game, “Turbo Duck” has just gone gold – or the digital distribution equivelent. Our Technical Director just uploaded the final build to the iTunesconnect site… from his hotelroom at GDC. The game is now “in review” at Apple while our Tech Director heads out to find some pancakes for breakfast.
The next step for Turbo Duck should be an approval email from Apple and the game appearing on iTunes. – Quack-tastic!
We’re really pleased to announce our first dip in the iPhone pond with Turbo Duck for iPhone/iPod touch. The iPhone is a great piece of technology and a fun platform to make games on so while Turbo Duck is our first dip in the iPhone pond but certainly won’t be our last.
Use the iPhone’s accelerometer and touch screen controls to guide “Turbo Duck” around the bath. Collect the flags to gain extra time while avoiding the toy boats, submarines, mines and other hazards which fill the pool. When time gets short make use of your Duck’s turbo boost for extra speed but be careful – you only get three turbos so don’t waste them.
Turbo Duck for the iPhone/iPod touch is like having bath-time in your pocket.
Warning:Turbo Duck is intended for virtual bath time fun only. Dropping your iPhone/iPod Touch in the bath may invalidate your warranty and will certainly make you look foolish.
For screenshots and full details on the game check our the games section – Turbo Duck page